Overwatch Patch Notes (6-14-2016)

 

Today Overwatch received its first official balance patch.  Many players have been asking for McCree and Widowmaker to be nerfed and it looks like the Devs have obliged.  Check out the official patch notes below:

HERO BALANCE CHANGES

McCree

  • Peacekeeper
    • Alternate Fire
      • Recovery time (i.e. the amount of time before McCree starts reloading) decreased from 0.75 seconds to 0.3 seconds
      • Bullet damage decreased from 70 to 45

Developer Comments: McCree was performing too well against all targets, making him feel like a must-pick in many situations. By reducing the damage of his alternate fire, McCree is now significantly weaker against tanks like Roadhog and Reinhardt, but still maintains his lethality against smaller targets like Tracer and Genji.

Widowmaker

  • Widow’s Kiss
    • Alternate Fire (Scoped Shot)
      • Base damage decreased from 15 to 12
        • Note: Scoped shot damage multiplier remains unchanged
      • Headshot damage multiplier increased from 2x to 2.5x
      • Players must now wait for the unscoping animation to completely finish before scoping
  • Infra-Sight
    • Ultimate cost increased by 10%

Developer Comments: In the right hands, Widowmaker can often feel unstoppable—even when just landing body shots instead of critical heads shots. The changes to her alternate fire weaken body shot damage while leaving her headshot damage unchanged. Additionally, we felt her Ultimate ability, Infra-Sight, was coming up a little too frequently, especially considering its impact on the game.

BUG FIXES

General

  • Improved stability of the High Bandwidth option in Custom Games

Heroes

  • Fixed a bug that allowed Mercy to gain Ultimate charge whenever damage boosting an ally who was attacking a barrier or Ice Wall
  • Fixed a bug that allowed Reaper to Shadow Step to unintended locations on a certain maps

Maps

  • Fixed an issue with collision on certain areas of Dorado not blocking line of sight

Source: Battle.net


What are your thoughts on this new patch for Overwatch?  Did the Devs make the changes that needed to be made? Did they go far enough or too much?  Share your thoughts about Overwatch and the overall balance of the game with us below.  If you’d like to see more Overwatch coverage, let us know in the comments section!  As always, stay tuned to AZBros.com!

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